1. Skins will be offered as a side-game to the QCLGA whenever the Thursday game requires a post-able score, and the ball has been “holed” out. 
  2. The golfer must complete a minimum of fourteen (14) holes to qualify for the Skins game. Only the holes completed will be considered for the Skins game.
  3. Skins will be sold for forty-five (45) minutes prior to the current Shotgun start time, ending 15 minutes prior to said time. Example: Skins will be sold from 6:30am to 7:15am, for a 7:30am Shotgun.
  4. Skins will be sold twenty-five (25) minutes before the 1st scheduled league tee time and end fifteen (15) minutes before the final league tee time.  Example: Skins will be sold from 10:35am to 11:45am for a starting tee sheet of 11:00am and the final pairing headed out at 12:00pm. 
  5. The cost for participation in the Skins game will be as follows: $5.00 for Gross; $5.00 for Net; or $10.00 for both.
    • This is a cash only game. Please bring exact amount. 
    • If there is a two or three-day tournament (eligible for Skins), participants must pay for all two (2) or three (3) days on the first day of the tournament. 
  6. Skins are divided into two (2) Flights for both Gross and Net Skins. Golf Genius will create the divisions based on handicap keeping the number of participants for each division as equal as possible for both Gross and Net Skins.
  1. The results for Skins will be based on the result information received from the tournament chair responsible for that week’s QCLGA game.
  2. The results for Skins will be posted on the Golf Genius Portal and sent out to players by following Sunday. (The Skins Coordinator can only use the program when the game results from that week have been completed.)
  3. Winners will be paid at the following Thursday check-in table or the next time they play league.